auto_join_team

Статус
В этой теме нельзя размещать новые ответы.

Nitro123

Пользователь
Регистрация
2 Фев 2018
Сообщения
36
Симпатии
5
Установил полностью сервер ReH_API
Суть проблемы появилась такой. У меня на сервере стоит плагин как только входит игрок - он уже становится за выбранную команду без нажатий по выбору.
Но каким-то чудом - он в спектрах появляется а не за команду.
Ребят в поможете?
Код:
set_team(id)
{
   static iNumTT, iNumCT, players[32], iTeam;
   get_players(players, iNumCT, "eh", "CT"); get_players(players, iNumTT, "eh", "TERRORIST");
   set_msg_block(96|114, BLOCK_SET);
   if(iNumCT >= iNumTT) { engclient_cmd(id, "jointeam", "1"); engclient_cmd(id, "joinclass", "1"); iTeam = 1; }
   else if(iNumTT > iNumCT) { engclient_cmd(id, "jointeam", "2"); engclient_cmd(id, "joinclass", "7"); iTeam = 2; }
   //set_hudmessage(255, 0, 0, -1.0, 0.5, 0, 1.5, 3.0, 0.0, 0.0, -1);
   //show_hudmessage(id, "Ваша команда: %s", iTeam == 1 ? "Terrorists" : "Counter-Terrorists");
   if(!g_biFirstSpawn[id])
   {
      //set_task(2.0, "SpawnPlayer", id);
      g_biFirstSpawn[id] = false;
   }   
}
 
public SpawnPlayer(id)
{
   if(is_user_alive(id)) return;
   dllfunc(DLLFunc_Spawn, id);
}
 
public MessageMenu(iMsgId, iMsgDest, iReceiver)
{
   static szArg4[20]; get_msg_arg_string(4, szArg4, charsmax(szArg4));
   if(get_msg_arg_int(1) == 2 || (equal(szArg4, "#Team_Select", 12) || equal(szArg4, "#IG_Team_Select", 15) || equal(szArg4, "#IG_VIP_Team_Select", 19)))
   {
      set_pdata_int(iReceiver, 205, 0);
      return ShowMenu(iReceiver);
   }
   return PLUGIN_CONTINUE;
}
 
public plugin_cfg()
{
    set_cvar_num("mp_limitteams", 32);
    set_cvar_num("sv_restart", 1);
}

public client_disconnect(id)
{
    remove_task(id);
}

public event_TeamInfo()
{
    new id = read_data(1);
    new sTeam[32], iTeam;
    read_data(2, sTeam, sizeof(sTeam) - 1);
    for(new i = 0; i < MAX_TEAMS; i++)
    {
        if(g_cTeamChars[i] == sTeam[0])
        {
            iTeam = i;
            break;
        }
    }
    
    if(g_iTeam[id] != iTeam)
    {
        g_iPlayers[g_iTeam[id]]--;
        g_iTeam[id] = iTeam;
        g_iPlayers[iTeam]++;
    }
}

public message_ShowMenu(iMsgid, iDest, id)
{
    static sMenuCode[iMaxLen];
    get_msg_arg_string(4, sMenuCode, sizeof(sMenuCode) - 1);
    if(equal(sMenuCode, FIRST_JOIN_MSG) || equal(sMenuCode, FIRST_JOIN_MSG_SPEC))
    {
        if(should_autojoin(id))
        {
            set_autojoin_task(id, iMsgid);
            return PLUGIN_HANDLED;
        }
    }
    else if(equal(sMenuCode, INGAME_JOIN_MSG) || equal(sMenuCode, INGAME_JOIN_MSG_SPEC))
    {
        if(should_autoswitch(id))
        {
            set_autoswitch_task(id, iMsgid);
            return PLUGIN_HANDLED;
        }
        else if(get_pcvar_num(tjm_block_change))
        {
            return PLUGIN_HANDLED;
        }
    }
    return PLUGIN_CONTINUE;
}

public message_VGUIMenu(iMsgid, iDest, id)
{
    if(get_msg_arg_int(1) != VGUI_JOIN_TEAM_NUM)
    {
        return PLUGIN_CONTINUE;
    }
    
    if(should_autojoin(id))
    {
        set_autojoin_task(id, iMsgid);
        return PLUGIN_HANDLED;
    }
    else if(should_autoswitch(id))
    {
        set_autoswitch_task(id, iMsgid);
        return PLUGIN_HANDLED;
    }
    else if((TEAM_NONE < g_iTeam[id] < TEAM_SPEC) && get_pcvar_num(tjm_block_change))
    {
        return PLUGIN_HANDLED;
    }
    return PLUGIN_CONTINUE;
}

public task_Autojoin(iParam[], id)
{
    new iTeam = get_new_team(get_pcvar_num(tjm_join_team));
    if(iTeam != -1)
    {
        handle_join(id, iParam[0], iTeam);
    }
}

public task_Autoswitch(iParam[], id)
{
    new iTeam = get_switch_team(id);
    if(iTeam != -1)
    {
        handle_join(id, iParam[0], iTeam);
    }
}

stock handle_join(id, iMsgid, iTeam)
{
    new iMsgBlock = get_msg_block(iMsgid);
    set_msg_block(iMsgid, BLOCK_SET);
    
    engclient_cmd(id, "jointeam", g_sTeamNums[iTeam]);
    
    new iClass = get_team_class(iTeam);
    if(1 <= iClass <= 4)
    {
        engclient_cmd(id, "joinclass", g_sClassNums[iClass - 1]);
    }
    set_msg_block(iMsgid, iMsgBlock);
}

stock get_new_team(iCvar)
{
    switch(iCvar)
    {
        case 1:
        {
            return TEAM_T;
        }
        case 2:
        {
            return TEAM_CT;
        }
        case 3:
        {
            return TEAM_SPEC;
        }
        case 4:
        {
            new iTCount = g_iPlayers[TEAM_T];
            new iCTCount = g_iPlayers[TEAM_CT];
            if(iTCount < iCTCount)
            {
                return TEAM_T;
            }
            else if(iTCount > iCTCount)
            {
                return TEAM_CT;
            }
            else
            {
                return random_num(TEAM_T, TEAM_CT);
            }
        }
    }
    return -1;
}

stock get_switch_team(id)
{
    new iTeam;
    
    new iTCount = g_iPlayers[TEAM_T];
    new iCTCount = g_iPlayers[TEAM_CT];
    switch(g_iTeam[id])
    {
        case TEAM_T: iTCount--;
        case TEAM_CT: iCTCount--;
    }
    if(iTCount < iCTCount)
    {
        iTeam = TEAM_T;
    }
    else if(iTCount > iCTCount)
    {
        iTeam = TEAM_CT;
    }
    else
    {
        iTeam = random_num(TEAM_T, TEAM_CT);
    }
    
    if(iTeam != g_iTeam[id])
    {
        return iTeam;
    }
    
    return -1;
}

stock get_team_class(iTeam)
{
    new iClass;
    if(TEAM_NONE < iTeam < TEAM_SPEC)
    {
        iClass = get_pcvar_num(tjm_class[iTeam]);
        if(iClass < 1 || iClass > 4)
        {
            iClass = random_num(1, 4);
        }
    }
    return iClass;
}

stock set_autojoin_task(id, iMsgid)
{
    new iParam[2];
    iParam[0] = iMsgid;
    set_task(0.1, "task_Autojoin", id, iParam, sizeof(iParam));
}

stock set_autoswitch_task(id, iMsgid)
{
    new iParam[2];
    iParam[0] = iMsgid;
    set_task(0.1, "task_Autoswitch", id, iParam, sizeof(iParam));
}

stock bool:should_autojoin(id)
{
    return ((5 > get_pcvar_num(tjm_join_team) > 0) && is_user_connected(id) && !(TEAM_NONE < g_iTeam[id] < TEAM_SPEC) && !task_exists(id));
}

stock bool:should_autoswitch(id)
{
    return (get_pcvar_num(tjm_switch_team) && is_user_connected(id) && (TEAM_NONE < g_iTeam[id] < TEAM_SPEC) && !task_exists(id));
}
 

Vaqtincha

aggressive
Разработчик
Скриптер
Регистрация
28 Янв 2018
Сообщения
963
Симпатии
685
Пол
Мужской
Если регейм тоже ставил то плагин ненужен там уже есть квар mp_auto_join_team
 
Последнее редактирование:

Mandar1n

theRoone
Пользователь
Регистрация
13 Янв 2018
Сообщения
394
Симпатии
71
Пол
Мужской
cstrike/game.cfg настрой
 
Статус
В этой теме нельзя размещать новые ответы.
Сверху Снизу