- OS
- Linux
- Amx Mod X
- AMXX 1.8.2
- Билд
- Protocol version 48 Exe version 1.1.2.7/Stdio (cstrike) ReHLDS version: 3.3.0.629-dev Build date: 12:01:27 Dec 30 2017 (1358)
- ReGamedll
- ReGameDLL version: 5.7.0.306-dev Build date: 09:29:08 May 22 2018 Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/0022272
- Metamod
- Metamod v1.21.1-am 2013-09-26 (5:13) by Will Day <willday@metamod.org> http://www.metamod.org/ compiled: Sep 26 2013, 17:09:41 -0500 (optimized)
- Meta модули
-
Код:Код:
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.8.2 ini Start ANY [ 2] Reunion RUN - reunion_mm_i386. v0.1.75 ini Start Never [ 3] Rechecker RUN - rechecker_mm_i38 v2.5 ini Chlvl ANY [ 4] VoiceTranscoder RUN - VoiceTranscoder. v2017RC3 ini ANY ANY [ 5] SafeNameAndChat RUN - SafeNameAndChat. v1.0 ini ANY ANY [ 6] WHBlocker RUN - whblocker_mm_i38 v1.5.695 ini Chlvl ANY [ 7] NetBufExtender RUN - nbex.so v1.0 ini ANY Never [ 8] MySQL RUN - mysql_amxx_i386. v1.8.2 pl1 ANY ANY [ 9] SQLite RUN - sqlite_amxx_i386 v1.8.2 pl1 ANY ANY [10] ReAPI RUN - reapi_amxx_i386. v5.2.0.1 pl1 ANY Never [11] Fun RUN - fun_amxx_i386.so v1.8.2 pl1 ANY ANY [12] Engine RUN - engine_amxx_i386 v1.8.2 pl1 ANY ANY [13] FakeMeta RUN - fakemeta_amxx_i3 v1.8.2 pl1 ANY ANY [14] CStrike RUN - cstrike_amxx_i38 v1.8.2 pl1 ANY ANY [15] CSX RUN - csx_amxx_i386.so v1.8.2 pl1 ANY ANY [16] Ham Sandwich RUN - hamsandwich_amxx v1.8.2 pl1 ANY ANY [17] Orpheu RUN - orpheu_amxx_i386 v2.5.1 pl1 ANY ANY
- Плагины
-
Код:Код:
[ 1] AMXBans Core 6.13 YamiKaitou amxbans_core.am running [ 2] AMXBans Main Gm 1.5.1 GmStaff, xPaw, ~ amxbans_main.am debug [ 3] Sklep SMS 3.3.4 SeeK sklep_sms.amxx running [ 4] ReAimDetector API 0.2.1 ReHLDS Team reaimdetector.a running [ 5] Admin Commands 1.8.2 AMXX Dev Team admincmd.amxx running [ 6] Admin Help 1.8.2 AMXX Dev Team adminhelp.amxx running [ 7] Slots Reservation 1.8.2 AMXX Dev Team adminslots.amxx running [ 8] Multi-Lingual System 1.8.2 AMXX Dev Team multilingual.am running [ 9] Menus Front-End 1.8.1.3746 AMXX Dev Team menufront.amxx running [ 10] Commands Menu 1.8.2 AMXX Dev Team cmdmenu.amxx running [ 11] AdminPriv 0.1 #M!chaS adminpriv.amxx running [ 12] Reason Kicker 1.2 byCZEK reasonkicker.am running [ 13] Players Menu 1.8.2 AMXX Dev Team plmenu.amxx running [ 14] Maps Menu 1.8.2 AMXX Dev Team mapsmenu.amxx running [ 15] Plugin Menu 1.8.2 AMXX Dev Team pluginmenu.amxx running [ 16] Admin Chat 1.8.1.3746 AMXX Dev Team adminchat.amxx running [ 17] Anti Flood 1.8.2 AMXX Dev Team antiflood.amxx running [ 18] Scrolling Message 1.8.2 AMXX Dev Team scrollmsg.amxx running [ 19] Info. Messages 1.8.2 AMXX Dev Team imessage.amxx running [ 20] NextMap 1.8.2 AMXX Dev Team nextmap.amxx running [ 21] TimeLeft 1.8.2 AMXX Dev Team timeleft.amxx running [ 22] Pause Plugins 1.8.2 AMXX Dev Team pausecfg.amxx running [ 23] Stats Configuration 1.8.2 AMXX Dev Team statscfg.amxx running [ 24] StatsX 1.8.2 AMXX Dev Team statsx.amxx running [ 25] CS Misc. Stats 1.8.2 AMXX Dev Team miscstats.amxx running [ 26] Advanced Bullet Damage 1.0 Sn!ff3r abd.amxx running [ 27] Admin Spectator ESP 1.3 KoST admin_spec_esp. running [ 28] Flash Snitch 1.0 Sn!ff3r flash.amxx running [ 29] Flash Snitch 1.0 Sn!ff3r gracz_rundy.amx running [ 30] AFK Bomb Transfer 0.4 VEN afkbombtransfer running [ 31] Autoresponder/Advertis 0.5 MaximusBrood ad_manager.amxx running [ 32] CS Polish 0.1 KaLoSZyFeR polski_cs.amxx running [ 33] Reset Score 1.0 Silenttt resetscore.amxx running [ 34] Restrict Weapons 1.8.2 AMXX Dev Team restmenu.amxx running [ 35] Dead Talk 1.0 Sn!ff3r dead_talk.amxx running [ 36] Team Balancer 1.8b3 Ptahhotep ptb.amxx running [ 37] Sprawdz IP 1.0 Gh0st IP.amxx running [ 38] Allow round finish 1.0.2 EKS & Sn!ff3r Allow_round_fin running [ 39] Parachute for ALL [ReA 3.0 Leo_[BH] newparachute.am running [ 40] X-Kills 1.3 Mini_Midget X-Kills.amxx running [ 41] BestPlayer 1.0 KaMaZZ seven.amxx running [ 42] Kill assist (for CS) 1.2b Digi (www.thehun kill_assist.amx running [ 43] Grenade Sack 0.4.1 v3x grenade_sack-0. running [ 44] Invisible Spectator 0.2 ConnorMcLeod invisible_spect running [ 45] printIP 2.0.1 jay amx_ip.amxx running [ 46] Bomb Countdown HUD Tim 0.2 SAMURAI czaswybuchubomb running [ 47] xREDIRECT 1.1 x0R serwery.amxx running [ 48] Game Namer 1.1 NeuroToxin gamename.amxx running [ 49] Descriptive 'Fire in t 0.1 VEN descriptive_fir running [ 50] Voices Management 1.0.2 ConnorMcLeod Voices_Manageme running [ 51] kdfPL [MH] 0.1 Rul4 edit #M!CHA kdf.amxx running [ 52] Say Admin Control 0.2 Sebul sayadmincontrol running [ 53] Info po smierci 1.0 DarkGL inf_smierc.amxx running [ 54] RoundSound 1.1 speedkill RoundSound.amxx running [ 55] mute menu 1.0 cheap_suit mutemenu.amxx running [ 56] Motd 0.1 Pass'es multics.amxx running [ 57] Game Namer 1.1 NeuroToxin gamenamechanger running [ 58] Wymuszenie cmds 1.0 klqs wymuszenie.amxx running [ 59] BS Limiter 1.1.1 Pavulon bs_limiter.amxx running [ 60] Ultimate Destroyer 3.3 Scorpion Flail ultimate_destro running [ 61] Ultimate AFK 2.0 HubertTM AFK-Ultimate.am running [ 62] ReChecker Logging freesrv AMXX rc_logging.amxx running
- Amxx Модули
-
Код:Код:
[ 1] MySQL 1.8.2 AMX Mod X Dev Team running [ 2] SQLite 1.8.2 AMX Mod X Dev Team running [ 3] ReAPI 5.2.0.145- Asmodai & s1lent running [ 4] Fun 1.8.2 AMX Mod X Dev Team running [ 5] Engine 1.8.2 AMX Mod X Dev Team running [ 6] FakeMeta 1.8.2 AMX Mod X Dev Team running [ 7] CStrike 1.8.2 AMX Mod X Dev Team running [ 8] CSX 1.8.2 AMX Mod X Dev Team running [ 9] Ham Sandwich 1.8.2 AMX Mod X Dev Team running [10] Orpheu 2.5.1 joaquimandrade & Ar running [11] nVault 1.8.2 AMX Mod X Dev Team running [12] Sockets 1.8.2 HLSW Dev Team running 12 modules, 12 correct
- Ошибка
-
Код:ServerIP:Outgoing message overflow
XX.XX.XX.XX:XXXXX:Outgoing message overflow
Hello
After update of Reunion and Reauthcheck, players on COD servers gets weird error and then they got kicked. When they trying to connect to the server, connection is slow like on lag or something.
Here's our reauthcheck.cfg
After update of Reunion and Reauthcheck, players on COD servers gets weird error and then they got kicked. When they trying to connect to the server, connection is slow like on lag or something.
Here's our reauthcheck.cfg
Код:
# ========================================================
# ReAuthCheck Конфигурация
# ========================================================
# Уровень Логирования
# Числовое Значение (0 | 3)
# 0 - Выключить, 1 - Обнаружения, 2 - Дебаг, 3 - Дебаг Полный.
LogMode = 2
# Включить Метод Обнаружения Невалидных Игроков #1
# Числовое Значение (0 | 1)
CheckMethod1 = 1
# Включить Метод Обнаружения Невалидных Игроков #2
# Числовое Значение (0 | 1)
CheckMethod2 = 1
# Включить Метод Обнаружения Невалидных Игроков #3
# Числовое Значение (0 | 1)
CheckMethod3 = 1
# Включить Метод Обнаружения Невалидных Игроков #4
# Числовое Значение (0 | 1)
CheckMethod4 = 1
# Включить Метод Обнаружения Невалидных Игроков #5
# Числовое Значение (0 | 1)
CheckMethod5 = 1
# Включить Метод Обнаружения Невалидных Игроков #6
# Числовое Значение (0 | 1)
CheckMethod6 = 1
# Включить Метод Обнаружения Невалидных Игроков #7
# Числовое Значение (0 | 1)
CheckMethod7 = 1
# Включить Метод Обнаружения Невалидных Игроков #8
# Числовое Значение (0 | 1)
CheckMethod8 = 1
# Включить Метод Обнаружения Невалидных Игроков #9
# Числовое Значение (0 | 1)
CheckMethod9 = 1
# Включить Метод Обнаружения Невалидных Игроков #10
# Числовое Значение (0 | 1)
CheckMethod10 = 1
# Включить Обнаружение XFake Players
# Числовое Значение (0 | 1)
CheckXFake = 1
# Включить Обнаружение HLProxy
# Числовое Значение (0 | 1)
CheckHLProxy = 1
# Включить Лимит для Игроков по IP Адресу
# Числовое Значение (0 | 1)
CheckMaxIp = 1
# Сколько Игроков с Одинаковым IP Могут Авторизоваться на Сервере
# Числовое Значение (1 | 31)
MaxIpNum = 5
# Включить Лимит для Игроков по Количеству Дисконнектов
# Числовое Значение (0 | 1)
CheckMaxDrop = 1
# Количество Максимальных Дисконнектов Для Наказания
# Числовое Значение (2 | 50)
MaxDropNum = 10
# За Какой Период Времени Считать Предупреждения Для "CheckMaxDrop"
# Дробное Значение (2.0 | 300.0)
MaxDropTime = 15.0
# Включить Отслеживание Состояния Соединения Игрока
# Числовое Значение (0 | 1)
StateTimeoutConnect = 1
# Время Для Обнаружения Простоя Авторизации 1 Стадия (Начало Соединения Игрока)
# Дробное Значение (5.0 | 120.0)
IdleTime1 = 15.0
# Время Для Обнаружения Простоя Авторизации 2 Стадия (Ожидание Команды От Игрока #1)
# Дробное Значение (7.0 | 120.0)
IdleTime2 = 14.0
# Время Для Обнаружения Простоя Авторизации 3 Стадия (Ожидание Команды От Игрока #2)
# Дробное Значение (7.0 | 120.0)
IdleTime3 = 10.0
# Время Для Обнаружения Простоя Авторизации 4 Стадия (Ожидание Ответа От Игрока #3)
# Дробное Значение (7.0 | 120.0)
IdleTime4 = 10.0
# Время Для Обнаружения Простоя Авторизации 5 Стадия (Проверка Ресурсов)
# Дробное Значение (10.0 | 180.0)
IdleTime5 = 70.0
# Время Для Обнаружения Простоя Авторизации 6 Стадия (Загрузка Файлов)
# Дробное Значение (60.0 | 1800.0)
IdleTime6 = 900.0
# Время Для Обнаружения Простоя Авторизации 7 Стадия (Валидация Игрока)
# Дробное Значение (7.0 | 120.0)
IdleTime7 = 8.0
# Время Для Обнаружения Простоя Авторизации 8 Стадия (Игрок Авторизовался)
# Дробное Значение (7.0 | 120.0)
IdleTime8 = 10.0
# Время Для Обнаружения Простоя Авторизации 9 Стадия (Полная Авторизация)
# Дробное Значение (7.0 | 120.0)
IdleTime9 = 20.0
# Дополнительная Строка Наказания за Обнаружение, Которая Будет Выполнена в Консоле Сервера
# Для Методов "#1, #2, #5, #6", "CheckXFake"
# Строковое Значение "Максимальной длиной до 96 символов"
PunishStringXFake = addip 1440.0 [ip]
# Дополнительная Строка Наказания за Обнаружение, Которая Будет Выполнена в Консоле Сервера
# Для Метода "CheckHLProxy"
# Строковое Значение "Максимальной длиной до 96 символов"
PunishStringHLProxy = addip 1440.0 [ip]
# Дополнительная Строка Наказания за Обнаружение, Которая Будет Выполнена в Консоле Сервера
# Для Метода "CheckMaxIp"
# Строковое Значение "Максимальной длиной до 96 символов"
PunishStringMaxIP = addip 180.0 [ip]
# Дополнительная Строка Наказания за Обнаружение, Которая Будет Выполнена в Консоле Сервера
# Для Метода "CheckMaxDrop"
# Строковое Значение "Максимальной длиной до 96 символов"
PunishStringMaxDrop = addip 60.0 [ip]
#
# Примечание
#
# Для Всех Методов По Умолчанию Наказание Kick
# Для Выключения Дополнительной Строки Нужно Очистить Значение
#
# Форматирование Строк Для Дополнительного Наказания
# [name] - Имя Игрока
# [ip] - IP Адрес Игрока
# [userid] - Идентификатор Игрока
# [steamid] - SteamID Игрока
#
#
# Список IP Адресов для Игнорирования Настройки "CheckMaxIp" и "CheckMaxDrop"
# Отключение Строки ";"
#
[List White IP]
;127.0.0.1
Код:
# ========================================================
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 3
# for HLTV (default is HLTV [7])
cid_HLTV = 5
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 4
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 4
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 2
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 2
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 2
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 2
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 2
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 2
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 4
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 2
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 2
### AUTH SETTINGS ###
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = vqVwG&mDxXszW4oF4pe*
# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 1
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 176.9.40.19
# QueryFloodBanTime (1 - 60)
# Ban time in minutes for server query flooding.
QueryFloodBanTime = 1
### AUTHID PREFIXES ###
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 1
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 0
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 3;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 2;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 4;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 6;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 5;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 7;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 8;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 9;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
Вложения
-
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