#include <amxmodx>
#include <engine>
new const spray_sound[] = { "player/sprayer" }
public plugin_init()
{
register_plugin("Block Spray & Fake Sound", "1.1", "Leo_[BH]")
register_impulse(201, "cmd_spray")
}
public cmd_spray(id)
{
if(is_user_alive(id))
{
client_cmd(id, "spk %s", spray_sound)
}
return PLUGIN_HANDLED;
}