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sebici555

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2 Авг 2022
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-4
Привет.

Есть ли у кого работающий плагин для выдачи флага "t" - VIP для STEAM игроков после входа на сервер с информацией о нем для игрока (say / HUD)
 
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Симпатии: DES

r1nk0

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3 Окт 2018
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53
есть но работает не со всеми загрузчиками админов,какой у тебя?
 
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Симпатии: DES

sebici555

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Регистрация
2 Авг 2022
Сообщения
35
Симпатии
-4
Код:
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <stripweapons>

#define DMG_HE (1<<24)
#define IsPlayer(%1) (1<=%1<=maxPlayers)

new CsArmorType:armortype, bool:g_Vip[33], gRound=0, ioid, maxPlayers,
menu, menu_callback_handler, weapon_id;

public plugin_init(){
    register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
    RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
    RegisterHam(Ham_TakeDamage, "player", "takeDamage", 0);
    register_event("DeathMsg", "DeathMsg", "a");
    register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
    register_logevent("GameCommencing", 2, "1=Game_Commencing");
    register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
    register_clcmd("say /vip", "ShowMotd");
    register_message(get_user_msgid("SayText"),"handleSayText");
}
public client_authorized(id , const authid[]){
    if(get_user_flags(id) & 524288){
        client_authorized_vip(id);
    }
}
public client_authorized_vip(id){
    g_Vip[id]=true;
}
public client_disconnected(id){
    if(g_Vip[id]){
        client_disconnect_vip(id);
    }
}
public client_disconnect_vip(id){
    g_Vip[id]=false;
}
public SpawnedEventPre(id){
    if(g_Vip[id]){
        if(is_user_alive(id)){
            SpawnedEventPreVip(id);
        }
    }
}
public SpawnedEventPreVip(id){
    cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), CS_ARMOR_VESTHELM);
    new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
    give_item(id, "weapon_hegrenade");
    ++henum;
    new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
    give_item(id, "weapon_flashbang");
    ++fbnum;
    cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
    new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
    give_item(id, "weapon_smokegrenade");
    ++sgnum;
    if(gRound>=2){
        show_vip_menu(id);
        set_task(15.0, "close_menu", id + 3432)
    }
    if(get_user_team(id)==2){
        give_item(id, "item_thighpack");
    }
}
public menu_1_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
    StripWeapons(id, Primary);
    give_item(id, "weapon_famas");
    give_item(id, "ammo_556nato");
    weapon_id=find_ent_by_owner(-1, "weapon_famas", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 25);
    cs_set_user_bpammo(id, CSW_FAMAS, 90);
}
public menu_2_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
    StripWeapons(id, Primary);
    give_item(id, "weapon_ak47");
    give_item(id, "ammo_762nato");
    weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
    cs_set_user_bpammo(id, CSW_AK47, 90);
}
public menu_3_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
    StripWeapons(id, Primary);
    give_item(id, "weapon_m4a1");
    give_item(id, "ammo_556nato");
    weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
    cs_set_user_bpammo(id, CSW_M4A1, 90);
}
public menu_4_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
    StripWeapons(id, Primary);
    give_item(id, "weapon_awp");
    give_item(id, "ammo_338magnum");
    weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
    cs_set_user_bpammo(id, CSW_AWP, 30);
}
public plugin_cfg(){
    maxPlayers=get_maxplayers();
}
public takeDamage(this, idinflictor, idattacker, Float:damage, damagebits){
    if(((IsPlayer(idattacker) && is_user_connected(idattacker) && g_Vip[idattacker] && (ioid=idattacker)) ||
    (ioid=pev(idinflictor, pev_owner) && IsPlayer(ioid) && is_user_connected(ioid) && g_Vip[ioid]))){
        if(damagebits & DMG_HE){
            damage+=35;
        }
    }
}
public DeathMsg(){
    new killer=read_data(1);
    new victim=read_data(2);
    
    if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
        DeathMsgVip(killer,victim,read_data(3));
    }
}
public DeathMsgVip(kid,vid,hs){
    set_user_health(kid, min(get_user_health(kid)+(hs?10:5),100));
    client_print(kid, print_center, "+ %d HP %s", hs?10:5, hs?"za zabicie HeadShoot'em!":"za zabicie!");
}
public show_vip_menu(id){
    menu=menu_create("\rMenu VIPa","menu_handler");
    menu_callback_handler=menu_makecallback("menu_callback");
    new bool:active=false, num=-1;
    menu_additem(menu,"\wWez \yFamas + deagle","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\wWez \yAK-47 + deagle","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\wWez \yM4A1 + deagle","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\wWez \yZestaw snajpera","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    if(active){
        menu_setprop(menu,MPROP_EXITNAME,"Wyjdz");
        menu_setprop(menu,MPROP_TITLE,"\dVIP MENU^n\rKtory zestaw wybierasz? \d( 15 sek. )");
        menu_setprop(menu,MPROP_NUMBER_COLOR,"\r");
        menu_display(id, menu);
    } else {
        menu_destroy(menu);
    }
}
public event_new_round(){
    ++gRound;
}
public GameCommencing(){
    gRound=0;
}
public menu_callback(id, menu, item){
    if(is_user_alive(id)){
        if(gRound>=2){
            if(item==0){
                return ITEM_ENABLED;
            }
            if(item==1){
                return ITEM_ENABLED;
            }
            if(item==2){
                return ITEM_ENABLED;
            }
        }
        if(gRound>=3){
            if(item==3){
                return ITEM_ENABLED;
            }
        }
    }
    return ITEM_DISABLED;
}
public menu_handler(id, menu, item){
    if(is_user_alive(id)){
        if(gRound>=2){
            if(item==0){
                menu_1_handler(id);
            }
            if(item==1){
                menu_2_handler(id);
            }
            if(item==2){
                menu_3_handler(id);
            }
        }
        if(gRound>=3){
            if(item==3){
                menu_4_handler(id);
            }
        }
    }
    if(task_exists(id+3432))
        remove_task(id+3432)
    menu_destroy(menu);
    return PLUGIN_HANDLED;
}
public close_menu(task_id){
    new id = task_id - 3432
    show_menu(id, 0, "^n", 1);
    client_print_color(id, print_team_default, "^1[^4VIP MENU^1] Minelo 15 sekund. Menu VIPa zostalo zamkniete!");
}
public VipStatus(){
    new id=get_msg_arg_int(1);
    if(is_user_alive(id) && g_Vip[id]){
        set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
    }
}
public ShowMotd(id){
    show_motd(id, "vip.txt", "VIP");
}
public handleSayText(msgId,msgDest,msgEnt){
    new id = get_msg_arg_int(1);
    
    if(is_user_connected(id) && g_Vip[id]){
        new szTmp[256],szTmp2[256];
        get_msg_arg_string(2,szTmp, charsmax(szTmp))
        
        new szPrefix[64] = "^1[^4VIP^1]";
        
        if(!equal(szTmp,"#Cstrike_Chat_All")){
            add(szTmp2,charsmax(szTmp2),szPrefix);
            add(szTmp2,charsmax(szTmp2)," ");
            add(szTmp2,charsmax(szTmp2),szTmp);
        }
        else{
            add(szTmp2,charsmax(szTmp2),szPrefix);
            add(szTmp2,charsmax(szTmp2)," ^3%s1 ^1:  %s2");
        }
        set_msg_arg_string(2,szTmp2);
    }
    return PLUGIN_CONTINUE;
}
 
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Симпатии: DES
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