gesk1995
Пользователь
- Регистрация
- 8 Июн 2017
- Сообщения
- 339
- Симпатии
- 12
- Пол
- Мужской
- OS
- Linux
- Amx Mod X
- AMXX 1.8.2
- Билд
- Rehlds
- ReGamedll
- Не нужно
- Metamod
- Не нужно
- Meta модули
-
Код:Не нужно
- Плагины
-
Код:Не нужно
- Amxx Модули
-
Код:Не нужно
- Ошибка
-
Код:Не нужно
- Исходник
-
Код:Код:
//Bf2 Rank Mod menu File //Contains all the menu checking functions. #if defined bf2_menu_included #endinput #endif #define bf2_menu_included public Bf2menu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBFHQ: Main Menu", "menu_handler"); menu_additem(menu, "\wHelp Menu", "0", 0); menu_additem(menu, "\wStats Menu", "1", 0); menu_additem(menu, "\wAdmin Menu", "2", ADMIN_LEVEL); menu_additem(menu, "\wReset your Stats", "3", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_MAIN; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public helpmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBFHQ: Help Menu", "menu_handler"); menu_additem(menu, "\wDisplay Help", "0", 0); menu_additem(menu, "\wDisplay Badge Help 1", "1", 0); menu_additem(menu, "\wDisplay Badge Help 2", "2", 0); menu_additem(menu, "\wDisplay Badge Help 3", "3", 0); menu_additem(menu, "\wDisplay Rank Table", "4", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_HELP; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public playerlist(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBFHQ: Choose Player", "menu_handler"); new players[32],num; get_players(players,num,"h"); new name[30]; new player; new tempstring[32]; new idarray[3]; for (new i=0; i<num; i++) { player=players[i]; get_user_name(player,name,29); formatex(tempstring,49,"\w%s",name); formatex(idarray,2,"%i",player); menu_additem(menu, tempstring, idarray, 0); } menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_PLAYER; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public statsmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBFHQ: Stats Menu", "menu_handler"); menu_additem(menu, "\wShow Player List", "0", 0); menu_additem(menu, "\wDisplay your Badges", "1", 0); menu_additem(menu, "\wDisplay your Stats", "2", 0); menu_additem(menu, "\wDisplay Server Stats", "3", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_STATS; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public confirmmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rAre you sure?:", "menu_handler"); menu_additem(menu, "\wYes, Reset all my Stats", "0", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_CONFIRM; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public confirmmenuadmin(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rAre you sure?:", "menu_handler"); menu_additem(menu, "\wYes, Reset all server Stats", "0", ADMIN_RESET); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_CONFIRMADMIN; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public adminmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBFHQ: Admin Menu", "menu_handler"); menu_additem(menu, "\wAward a Badge to a Player", "0", ADMIN_LEVEL); menu_additem(menu, "\wAward Kills to a Player", "1", ADMIN_LEVEL); menu_additem(menu, "\wReset Server Stats", "2", ADMIN_RESET); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_ADMIN; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public badgemenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBFHQ: Select Badge", "menu_handler"); menu_additem(menu, "\wKnife Combat", "0", ADMIN_LEVEL); menu_additem(menu, "\wPistol Combat", "1", ADMIN_LEVEL); menu_additem(menu, "\wAssault Combat", "2", ADMIN_LEVEL); menu_additem(menu, "\wSniper Combat", "3", ADMIN_LEVEL); menu_additem(menu, "\wSupport Combat", "4", ADMIN_LEVEL); menu_additem(menu, "\wExplosives Ordinance", "5", ADMIN_LEVEL); menu_additem(menu, "\wShotgun Combat", "6", ADMIN_LEVEL); menu_additem(menu, "\wSMG Combat", "7", ADMIN_LEVEL); menu_setprop(menu, MPROP_PERPAGE, 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_BADGE; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public badgelevelmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBFHQ: Select Level", "menu_handler"); menu_additem(menu, "\wNone", "0", ADMIN_LEVEL); menu_additem(menu, "\wBasic", "1", ADMIN_LEVEL); menu_additem(menu, "\wVeteran", "2", ADMIN_LEVEL); menu_additem(menu, "\wExpert", "3", ADMIN_LEVEL); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_LEVEL; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public menu_handler(id,menu,item) { if (item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); if (!(get_user_flags(id) & access) && access) return PLUGIN_HANDLED; new key=str_to_num(data); switch (menuselection[id]) { case MENU_BADGE: { menuselected[id][0]=0; menuselected[id][1]=key; badgelevelmenu(id); } case MENU_LEVEL: { menuselected[id][2]=key; playerlist(id); } case MENU_ADMIN: { switch (key) { case 0: badgemenu(id); case 1: { menuselected[id][0]=1; playerlist(id); } case 2: confirmmenuadmin(id); } } case MENU_MAIN: { switch (key) { case 0: helpmenu(id); case 1: statsmenu(id); case 2: adminmenu(id); case 3: confirmmenu(id); } } case MENU_STATS: { switch (key) { case 0: cmd_who(id); case 1: { display_badges(id,id); } case 2: show_stats(id); case 3: show_server_stats(id); } } case MENU_HELP: { switch (key) { case 0: cmd_help(id); case 1: show_badgehelp(id); case 2: show_badgehelp2(id); case 3: show_badgehelp3(id); case 4: show_rankhelp(id); } } case MENU_CONFIRM: { switch (key) { case 0: reset_stats(id); } } case MENU_CONFIRMADMIN: { switch (key) { case 0: reset_all_stats(id); } } case MENU_PLAYER: { if (menuselected[id][0]==0) //User selected a badge { new name[30]; get_user_name(key,name,29); new badge=menuselected[id][1]; new level=menuselected[id][2]; g_PlayerBadges[key][badge]=level; client_print(id,print_chat,"[BF2]%s badge has been awarded to %s",gBadgeName[badge][level],name); save_badges(key); DisplayHUD(key); new adminauthid[35]; new awardauthid[35]; get_user_authid (id,adminauthid,34); get_user_authid (key,awardauthid,34); log_amx("[BF2-ADMIN]Admin %s awarded badge %s to player %s",adminauthid,gBadgeName[badge][level],awardauthid); } else //Kills { new name[30]; get_user_name(key,name,29); new kills=menuselected[id][1]; totalkills[key]+=kills; client_print(id,print_chat,"[BF2]%d kills have been awarded to %s",kills,name); save_badges(key); DisplayHUD(key); new adminauthid[35]; new awardauthid[35]; get_user_authid (id,adminauthid,34); get_user_authid (key,awardauthid,34); log_amx("[BF2-ADMIN]Admin %s awarded %i kills to player %s",adminauthid,kills,awardauthid); } } } menu_destroy(menu); return PLUGIN_HANDLED; }
Привет всем , ребята у меня стоит на сервере Battlefield2: Rank Mod (BF2 Rank Mod 1.5.5 [4/21/11] (pRED*) - AlliedModders)
Как файлы INL перевести в плагины , подскажите пожалуйта (хочу перевести мод на русский язык
Или как сделать txt документ , подскажите , в простые плагины знаю как сделать но в таких нет)
Как файлы INL перевести в плагины , подскажите пожалуйта (хочу перевести мод на русский язык
Или как сделать txt документ , подскажите , в простые плагины знаю как сделать но в таких нет)