Style C4 Timer

Style C4 Timer v3.1

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☄ Settings

  • The settings can be found in the [Settings] section in the file configs/StyleC4Timer.ini. In this thread you will find a brief explanation for them. Make sure to check the configuration file for full details.

  • STYLE_MODE -- timer style mode (manual selection/consecutive/random)
  • TIMER_STYLE -- timer style id if manual style mode is selected
  • COLOR_MODE -- timer color mode (one color/color cycle/random)
  • STARTING_COLOR -- timer starting color
  • COLOR_CYCLE -- if the color cycle option is selected, here you can set when the timer will change its color and specify those colors
  • STARTING_POSITION -- timer starting position
  • ENABLE_POSITION_CYCLE -- if enabled, you can make the timer move across the screen each second
  • POSITION_CYCLE -- coordinates for timer movement if the position cycle option is enabled
  • MESSAGE_TYPE -- timer message type (HUD/DHUD/center)
  • OVERWRITE_ROUND_TIMER -- if enabled, the default round time will be replaced with a C4 timer in addition to the HUD message
  • TIMER_SYNC -- if the timer isn't in sync with the actual explosion, use this setting to adjust it
  • START_MESSAGE_AT -- when to start the timer message (0 will make it start right after the bomb has been planted)
  • START_VOICE_AT -- when to start the voice countdown
  • VOICE_SPEAKER -- sound folder for the voice countdown (vox/fvox/custom)

☄ Styles

  • The styles can be found in the [Styles] section in the file configs/StyleC4Timer.ini. Down below you will find a brief explanation of the style settings and how you can use them to modify or create your own style.

  • Begin -- the starting point of the timer style
  • Add -- this text is added X times to the "begin" one, where X is the value of the cvar "mp_c4timer"
  • End -- the ending point of the timer style
  • Replace symbol -- the text that will be replaced each second
  • Replace with -- the replacement text
  • Preview -- this is just a preview for end-users, it's not used anywhere in the code
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