Иконка ресурса

Reunion [0.1.0.92c] & [0.1.0.135 Beta]

Нет прав для скачивания
CVAR:
  • dp_rejmsg_steam "Sorry, legit clients are not allowed on this server"
  • dp_rejmsg_nosteam47 "Sorry, no-steam p47 clients are not allowed on this server"
  • dp_rejmsg_nosteam48 "Sorry, no-steam p48 clients are not allowed on this server"
  • dp_rejmsg_hltv "Sorry, HLTV is not allowed on this server"
  • dp_rejmsg_pending "Sorry, unauthorized clients are not allowed on this server"
  • dp_rejmsg_revemu "Sorry, RevEmu clients are not allowed on this server"
  • dp_rejmsg_revemu2013 "Sorry, RevEmu2013 clients are not allowed on this server"
  • dp_rejmsg_steamemu "Sorry, SteamEmu clients are not allowed on this server"
  • dp_rejmsg_oldrevemu "Sorry, Old RevEmu clients are not allowed on this server"
  • dp_rejmsg_avsmp "Sorry, AVSMP clients are not allowed on this server"
  • dp_rejmsg_revemu_sc2009 "Sorry, revEmu/SC2009 clients are not allowed on this server"
  • dp_rejmsg_sxei "Sorry, sXe Injected clients are not allowed on this server"
  • dp_rejmsg_sse3 "Sorry, SSE3 clients are not allowed on this server"


Конфигурационный файл:
Код:
Цитата:

# ========================================================

# REUNION CONFIGURATION

# ========================================================



#

# General rule for modifying this file:

# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!

#





# ========================================================

# AUTHID MANAGEMENT

# ========================================================



# ClientID types (for cid_* options)

# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)

# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)

# 3: STEAM_ by IP

# 4: VALVE_ by IP

# 5: Deprecated - client will be rejected

# 6: reserved for future use

# 7: HLTV

# 8: STEAM_ID_LAN

# 9: STEAM_ID_PENDING

# 10: VALVE_ID_LAN

# 11: VALVE_ID_PENDING

# 12: STEAM_666:88:666



# Use these options to set authid's for clients



### AUTH CONTROL ###



# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])

cid_Steam = 1



# Client recognized as pending when they sucessfully authorized, but did not get steam id

# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)

# default is STEAM_ID_PENDING [9]

cid_SteamPending = 9



# for HLTV (default is HLTV [7])

cid_HLTV = 7



# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])

cid_NoSteam47 = 8



# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])

cid_NoSteam48 = 10



# For players having revEmu ( >= 9.74) on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_RevEmu = 1



# For players having RevEmu 2013 on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_RevEmu2013 = 1



# For players having SteamClient 2009 / revEmu > 9.82 on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_SC2009 = 1



# For players having old revEmu on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_OldRevEmu = 1



# For players having hCupa's SteamEmu on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_SteamEmu = 1



# For players having AVSMP (Cracked Steam) on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_AVSMP = 1



# For SETTI ServerScanner

# default is STEAM_xx:xx:xx generated by IP [3]

cid_Setti = 3



# For SXEI Clients

# default is real STEAM_xx:xx:xx [1]

cid_SXEI = 1



# For players having SmartSteamEmu > 1.2.4 on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_SSE3 = 1





### AUTH SETTINGS ###



# ServerInfoAnswerType (0/1/2)

# Sets server answer type for query requests

# 0 = New style (Source Engine)

# 1 = Old Style (Fix favorites list for p.47 clients)

# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request

ServerInfoAnswerType = 0



# EnableSXEIdGeneration (0 / 1)

# Turns on steamid generation based on info sent by sXeI client

# Enable this ONLY if you have sXeI server installed!

EnableSXEIdGeneration = 0



# SC2009_RevCompatMode (0 / 1)

# Enable fix to make steamids generated for SC2009 compatible with revEmu

SC2009_RevCompatMode = 1



# SteamIdHashSalt (string)

# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.

# Should be more than 16 chars length. If string is empty, hashing is not applied.

SteamIdHashSalt =



# EnableGenPrefix2 (0 / 1)

# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions.

EnableGenPrefix2 = 0



# HLTVExcept_IP (ip addr)

# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)

HLTVExcept_IP = 127.0.0.1





### AUTHID PREFIXES ###



# IPGen_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by IP

IPGen_Prefix1 = 0



# IPGen_Prefix2 (int)

# STEAM_a:b:c

# second prefix (b) for authids generated by IP

IPGen_Prefix2 = 4



# Native_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by native auth method (Steam)

Native_Prefix1 = 0;



# RevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by Steamclient 2009

SC2009_Prefix1 = 0;



# RevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by RevEmu

RevEmu_Prefix1 = 1;



# RevEmu2013_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by RevEmu2013

RevEmu2013_Prefix1 = 1;



# OldRevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by old RevEmu

OldRevEmu_Prefix1 = 2;



# SteamEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by SteamEmu

SteamEmu_Prefix1 = 3;



# SteamEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)

AVSMP_Prefix1 = 4;



# Setti_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for Setti server scanner

Setti_Prefix1 = 5;



# SXEI_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for sXeI clients

SXEI_Prefix1 = 6;



# SSE3_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for SSE3

SSE3_Prefix1 = 7;



# Note that banid will use steamid WITHOUT any prefixes!





# ========================================================

# OTHER STUFF

# ========================================================



# LoggingMode:

# 0 = None

# 1 = Console

# 2 = Log Files

# 3 = Both

LoggingMode = 2
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