#include <amxmodx>
new iRoundCount
public plugin_init( )
{
register_event( "HLTV", "Round_Start", "a", "1=0", "2=0" ) ;
register_event( "TextMsg", "ZeroingVar", "a", "2=#Game_will_restart_in" ) ;
register_event( "TextMsg", "ZeroingVar", "a", "2=#Game_Commencing" ) ;
}
public...