//############################ CONFIG START ############################//
/**========================= commentable =========================**/
#define DESCRIPTIVE_FITH // цветной текст в чате "Fire in the hole!" (как в плагине "Descriptive Fire in the hole")
// #define REAL_RADIO // Реальное радио(как в плагине "Real radio")
/**========================= commentable =========================**/
/**=========================== editable ==========================**/
#define TEXT_FITH "(RADIO): Fire in the hole!" // текст радіо в чате
#define TEXT_SMOKE "^4[smokegren]" // тег дымовой гранаты
#define TEXT_FLASH "^3[flashbang]" // тег светловой гранаты
#define TEXT_HEGREN "^3[explosive]" // тег взрывной гранати
//**********
#define MAX_SOUND_PATH_LENGTH 32
#define MAX_SOUNDS 4 // 4 + 4 + 4 = 12
// default audio file format: WAVE(PCM), 8-bit, 22.05 KHz, Mono
// converted: WAVE(PCM), 16-bit, 24.0 KHz, Mono
new const g_szSmokeSounds[MAX_SOUNDS][MAX_SOUND_PATH_LENGTH] = {
"radio/custom/smoke01.wav", // length 24
"radio/custom/smoke02.wav", // length 24
"radio/custom/smoke03.wav", // length 24
"radio/custom/smoke04.wav" // length 24
}
new const g_szFlashSounds[MAX_SOUNDS][MAX_SOUND_PATH_LENGTH] = {
"radio/custom/flashbang01.wav", // length 28
"radio/custom/flashbang02.wav", // length 28
"radio/custom/flashbang03.wav", // length 28
"radio/custom/flashbang04.wav" // length 28
}
new const g_szHegrenSounds[MAX_SOUNDS][MAX_SOUND_PATH_LENGTH] = {
"radio/custom/grenade01.wav", // length 26
"radio/custom/grenade02.wav", // length 26
"radio/custom/grenade03.wav", // length 26
"radio/custom/grenade04.wav" // length 26
}
/**=========================== editable ==========================**/
//############################# CONFIG END #############################//