 Cvars
 Cvars Replacing messages
 Replacing messages# <Message ID> "<New Message>" "<Type>" "[red] [green] [blue]" "[X position] [Y position]"Terrorists_Win                  "< Terrorists Win >"                            "dhud"       "255 0 0"
CTs_Win                         "< Counter-Terrorists Win >"                    "dhud"       "0 0 255"
Bomb_Planted                    "< The Bomb has been Planted >"                 "dhud"       "255 255 0"
Bomb_Defused                    "< The Bomb has been Defused >"                 "dhud"       "0 255 0"
Round_Draw                      "< Round Draw >"                                "dhud"       "255 255 255"
Target_Bombed                   "< Target Successfully Bombed >"                "dhud"       "255 0 255"
Target_Saved                    "< Target has been Saved >"                     "dhud"       "0 255 0"
Game_Commencing                 "< Game Commencing >"                           "dhud"       "-1 -1 -1"
Auto_Team_Balance_Next_Round    "< Auto Team Balance Next Round >"              "dhud"       "-1 -1 -1"
Game_will_restart_in            "< The Game Is Now Restarting >%n-= %s %s =- "  "dhud"       "-1 -1 -1"
Weapon_Cannot_Be_Dropped        "Dropping this weapon %nis not allowed."        "center" Replacing sounds
 Replacing sounds<Audio ID> [New Sound]%!MRAD_terwin "misc/terrorists_win.wav" -- This will replace the sound when terrorists win.
%!MRAD_ctwin "misc_ctswin.wav" -- This will replace the sound when counter-terrorists win.
%!MRAD_FIREINHOLE -- This will block the sound when someone throws a grenade.