Поиск Steam Prefix

Shadowless

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Hello... im looking for very simple STEAM PREFIX plugin...
i have this 2 one but they are with some bugs like S1 ; S2

ищу нормальную легкую STEAM PREFIX
эти два что то не работают, пищит S1 ; S2 вместо текста


C++:
#include <amxmodx>
#include <cstrike>

public plugin_init() {
    register_plugin("Steam Prefix", "1.0", "Alienware")
    register_message(get_user_msgid("SayText"), "setPrefix")
}

public setPrefix(msgId, msgDest, msgEnt) {
    new id = get_msg_arg_int(1)
      
    if(!is_user_connected(id))     
        return PLUGIN_CONTINUE
      
    if(is_user_steam(id)) {
        new szTmp[256], szTmp2[256]
        get_msg_arg_string(2, szTmp, charsmax( szTmp ) )
              
        new szPrefix[64] = "^x04[STEAM]"
              
        if(!equal(szTmp, "#Cstrike_Chat_All")) {
            add(szTmp2, charsmax(szTmp2), szPrefix)
            add(szTmp2, charsmax(szTmp2), " ")
            add(szTmp2, charsmax(szTmp2), szTmp)
        } else {
            add(szTmp2, charsmax(szTmp2), szPrefix)
            add(szTmp2, charsmax(szTmp2), "^x03 %s1^x01: %s2")
        }   
        set_msg_arg_string(2, szTmp2)
    }
    return PLUGIN_CONTINUE
}

stock bool:is_user_steam(id) {
    static dp_pointer
    if(dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider"))) {
        server_cmd("dp_clientinfo %d", id)
        server_exec()
        return (get_pcvar_num(dp_pointer) == 2) ? true : false
    }
    return false
}


C++:
/**
*    Currently the plugin could add tag to Steam players only
*
*
*    Credits:
*    - kroshk4 for plugin 'VipMenu'
*    - serfreeman1337 for plugin 'Top SayPrefix'
*    - Lev for dproto & plugin 'UpdateHint'
*
*
*    SayText standard message structure for player chat:
*      MSG_ONE, 4 arguments
*      Arg 1 (Byte "1")
*      Arg 2 (String "#Cstrike_Chat_<>")
*      Arg 3 (String "")
*      Arg 4 (String "<text>^n")
*/

#include <amxmodx>
#tryinclude <updatehint>

#define PLUGIN "Say Prefix"
#define VERSION "0.93"
#define AUTHOR "Safety1st"

// customizable parameters
new const STEAM_PREFIX[] = "^4[STEAM]^1"
// end of customizable parameters


// macro; %1 - variable being modified, %2 - player id
#define CheckFlag(%1,%2)  (%1 &   (1 << (%2 & 31)))
#define SetFlag(%1,%2)    (%1 |=  (1 << (%2 & 31)))
#define ClearFlag(%1,%2)  (%1 &= ~(1 << (%2 & 31)))
new gbIsSteam

new giMaxPlayers

#if !defined _updatehint_included
    /* plugin 'Update Client Hint' (c-s.net.ua/forum/topic44709.html) is not used.
       we should get player auth by ourselves. */
    new pDprotoProvider
    #define DP_AUTH_STEAM 2     // native Steam
#endif

public plugin_init() {
    register_plugin( PLUGIN, VERSION, AUTHOR )

    register_message( get_user_msgid("SayText"), "Msg_SayText" )

    giMaxPlayers = get_maxplayers()

#if !defined _updatehint_included
    pDprotoProvider = get_cvar_pointer( "dp_r_id_provider" )    // dproto interface
#endif
}

public client_putinserver(id) {
    is_user_steam(id) ? SetFlag( gbIsSteam, id ) : ClearFlag( gbIsSteam, id )
}

public Msg_SayText( msgid, dest, receiver ) {
    // remember: we care about standard game chat messages only!

    if( dest != MSG_ONE )
        // ignore any other messages; for example '#Cstrike_Name_Change' that is sent as MSG_BROADCAST
        return PLUGIN_CONTINUE

    #define ARG_SENDERID     1
    #define ARG_MAIN_STRING  2
    #define STD_MSG_ARGS_NUM 4

    new id = get_msg_arg_int(ARG_SENDERID)
    if( !id || id > giMaxPlayers )
        return PLUGIN_CONTINUE

    if( !CheckFlag( gbIsSteam, id ) )
        // nothing to worry about
        return PLUGIN_CONTINUE

    new paramsCount = get_msg_args()
    if( paramsCount != STD_MSG_ARGS_NUM ) {
        /* generally SayText usermsg could have any number of arguments;
           ignore all MSG_ONE messages that are definitely not a standard chat ones */
        return PLUGIN_CONTINUE
    }

    #define REQ_SIZE 64     // ARG_MAIN_STRING size
    /* Minimum size is sizeof STEAM_PREFIX + 21 (the longest #Cstrike_Chat_<> string) + 1 (space between them).
        Maximum one is limited by user message size - 192 bytes for whole message.
        I decided not to take into account 3rd party tags and possible double-byte character truncating */

    // checking cache
    static msgLastId, Float:msgLastTime, msgHolder[ REQ_SIZE ]

    if( msgLastId == id && msgLastTime == get_gametime() ) {
        // we are not cache get_gametime() value because assuming it mostly used one time
        set_msg_arg_string( ARG_MAIN_STRING, msgHolder )
        return PLUGIN_CONTINUE
    }

    static const szChatAll[] = "#Cstrike_Chat_All"
    static szMsg[REQ_SIZE], szNewMsg[REQ_SIZE]

    get_msg_arg_string( ARG_MAIN_STRING, szMsg, charsmax(szMsg) )
    if( !strcmp( szMsg, szChatAll ) ) {
        // create template entirely because original one is unusable due to STX symbol
        // formatex is not suitable here because of %s parameters intended for processing by the game
        copy( szNewMsg, charsmax(szNewMsg), STEAM_PREFIX )
        add( szNewMsg, charsmax(szNewMsg), " ^3%s1^1 :  %s2" )
    }
    else
        formatex( szNewMsg, charsmax(szNewMsg), "%s %s", STEAM_PREFIX, szMsg )

    set_msg_arg_string( ARG_MAIN_STRING, szNewMsg )

    // save to cache
    msgLastId = id
    msgLastTime = get_gametime()
    copy( msgHolder, charsmax(msgHolder), szNewMsg )

    return PLUGIN_CONTINUE
}

#if !defined _updatehint_included
    is_user_steam(id) {
        if ( !pDprotoProvider )
            return 0

        if( is_user_bot(id) || is_user_hltv(id) )
            return 0

        server_cmd( "dp_clientinfo %d", id )
        server_exec()

        return get_pcvar_num( pDprotoProvider ) == DP_AUTH_STEAM ? 1 : 0
    }
#endif


PLEASE don`t advise me CHAT MANAGER, LITE TRANSLIT or some other giant plugins, i need very lil lite STEAM PREFIX

ПОЖАЛУЙСТА, не советуйте мне CHAT MANAGER, LITE TRANSLIT или некоторые другие гигантские плагины, мне нужно очень лёгкий и маленький STEAM PREFIX
 

Shadowless

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MaVo

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Где исходник?
add a plugin above those plugins that work with chat

"Steam Prefix", "1.0", "Alienware
 

Вложения

ganja_dypb

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CM: Steam Prefix 1.0 by OciXCrom:
#include <amxmodx>
#include <chatmanager>

#if !defined MAX_PLAYERS
    const MAX_PLAYERS = 32
#endif

#define STEAM_PREFIX "&x04[Steam]"

new bool:g_bIsSteam[MAX_PLAYERS + 1]

public plugin_init()
{
    register_plugin("CM: Steam Prefix", "1.0", "OciXCrom")
}

public client_authorized(id)
{
    g_bIsSteam[id] = is_user_steam(id)

    if(g_bIsSteam[id])
    {
        cm_on_player_data_updated(id)
    }
}

public cm_on_player_data_updated(id)
{
    if(g_bIsSteam[id])
    {
        cm_set_user_prefix(id, STEAM_PREFIX)
    }
}

bool:is_user_steam(id)
{
    static iPointer

    if(iPointer || (iPointer = get_cvar_pointer("dp_r_id_provider")))
    {
        server_cmd("dp_clientinfo %d", id)
        server_exec()

        return get_pcvar_num(iPointer) == 2
    }

    return false
}
 

victormevsa

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Какая у тебя система управления чатом?
 

Shadowless

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Какая у тебя система управления чатом?
никакой

download this chat manager, there will be the desired include
не хочу chat manager ставит, Chat Manager by Mistric миллион раз лучше, но не хочу

хочу очень простой STEAM PREFIX :)
 
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