- OS
- Linux
- Amx Mod X
- AMXX 1.9.0
- Билд
- ReHLDS version: 3.3.0.604-dev
- Metamod
- v1.20
- Meta модули
-
Код:
description stat pend file vers src load unload [ 1] SafeNameAndChat RUN - SafeNameAndChat.so v1.1 ini ANY ANY [ 2] Reunion RUN - reunion_mm_i386.so v0.1.0.92c ini Start Never [ 3] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5241 ini Start ANY [ 4] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC5 ini ANY ANY [ 5] ReAuthCheck RUN - reauthcheck_mm_i386.so v0.1.6 ini Start Never [ 6] ReSRDetector RUN - resrdetector_mm_i386.so v0.1.0 ini Chlvl ANY [ 7] Rechecker RUN - rechecker_mm_i386.so v2.5 ini Chlvl ANY [ 8] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY [ 9] WHBlocker RUN - whblocker_mm_i386.so v1.5.696 ini Chlvl ANY [10] MySQL RUN - mysql_amxx_i386.so v1.9.0.5241 pl3 ANY ANY [11] AuthEmu RUN - authemu_amxx_i386.so v4.2.12.311-dev+m pl3 ANY Never [12] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5241 pl3 ANY ANY [13] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5241 pl3 ANY ANY [14] Engine RUN - engine_amxx_i386.so v1.9.0.5241 pl3 ANY ANY [15] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5241 pl3 ANY ANY [16] ReAPI RUN - reapi_amxx_i386.so v5.12.0.192-dev pl3 ANY Never 16 plugins, 16 running
- Плагины
-
Код:
name version author file status [ 1] CSStatsX SQL 0.7.4+2 serfreeman1337 csstatsx_sql.am running [ 2] CSXSQL: Onlinetime Awa 0.2 serfreeman1337 csstatsx_playti running [ 3] AES: StatsX 0.5+1 serfreeman1337 aes_statsx_cstr running [ 4] AuthEmu API 1.0 Dev-MS Team authemu.amxx running [ 5] Simple Admin Models 1.0 WhiteBlue simpleadminmode running [ 11] Weapons Skins Manager 0.0.1 Vaqtincha weapons_skin_pl running [ 12] Admin Commands 1.9.0.5241 AMXX Dev Team admincmd.amxx running [ 13] Admin Help 1.9.0.5241 AMXX Dev Team adminhelp.amxx running [ 14] Slots Reservation 1.9.0.5241 AMXX Dev Team adminslots.amxx running [ 15] Menus Front-End 1.9.0.5241 AMXX Dev Team menufront.amxx running [ 16] Commands Menu 1.9.0.5241 AMXX Dev Team cmdmenu.amxx running [ 17] Players Menu 1.9.0.5241 AMXX Dev Team plmenu.amxx running [ 18] Maps Menu 1.9.0.5241 AMXX Dev Team mapsmenu.amxx running [ 19] Plugin Menu 1.9.0.5241 AMXX Dev Team pluginmenu.amxx running [ 20] Admin Chat 1.9.0.5241 AMXX Dev Team adminchat.amxx running [ 21] Anti Flood 1.9.0.5241 AMXX Dev Team antiflood.amxx running [ 22] Scrolling Message 1.9.0.5241 AMXX Dev Team scrollmsg.amxx running [ 23] Info. Messages 1.9.0.5241 AMXX Dev Team imessage.amxx running [ 24] Admin Votes 1.9.0.5241 AMXX Dev Team adminvote.amxx running [ 25] NextMap 1.9.0.5241 AMXX Dev Team nextmap.amxx running [ 26] Nextmap Chooser 1.9.0.5241 AMXX Dev Team mapchooser.amxx running [ 27] TimeLeft 1.9.0.5241 AMXX Dev Team timeleft.amxx running [ 28] Pause Plugins 1.9.0.5241 AMXX Dev Team pausecfg.amxx running [ 29] Stats Configuration 1.9.0.5241 AMXX Dev Team statscfg.amxx running [ 30] StatsX 1.9.0.5263 AMXX Dev Team statsx.amxx running [ 31] Advanced Experience Sy 0.5.9 [REA serfreeman1337/s aes_main.amxx running [ 32] AES: CStrike Addon 0.5.9 [REA serfreeman1337/s aes_exp_cstrike running [ 33] AES: Informer 0.5.9 [REA serfreeman1337/s aes_informer.am running [ 34] AES: Admin Tools 0.5.9 [REA serfreeman1337/s aes_exp_editor. running [ 35] AES: Bonus System 0.5.9 Vega serfreeman1337/s aes_bonus_syste running [ 36] AES: Bonus CSTRIKE 0.5.9.1 [R serfreeman1337/s aes_bonus_cstri running [ 37] AES: Status Info 0.1 serfreeman1337 aes_status_info running [ 38] AES Bonus: Flags 0.1 Sonyx aes_bonus_flags running
- Amxx Модули
-
Код:
Список загруженных модулей: Наименовани верси Автор Состо MySQL 1.9.0.5241 AMX Mod X Dev Team running AuthEmu 4.2.12.311 Dev-MS.ru running FakeMeta 1.9.0.5241 AMX Mod X Dev Team running CStrike 1.9.0.5241 AMX Mod X Dev Team running JSON 1.9.0.5241 AMX Mod X Dev Team running Engine 1.9.0.5241 AMX Mod X Dev Team running Ham Sandwich 1.9.0.5241 AMX Mod X Dev Team running dummy_csx 1.0 AGHL.RU Dev Team running ReAPI 5.12.0.192 Asmodai & s1lent running Всего 9 модулей
- Ошибка
-
Код:
нет ошибок
- Исходник
-
Код:
#include <amxmodx> #include <engine> new g_iLaser; new bool:g_bAdmin[33]; new bool:g_IsAlive[33]; public plugin_precache() g_iLaser = precache_model("sprites/laserbeam.spr"); public plugin_end() { new pl[32], pnum; get_players(pl, pnum); for(new i; i < pnum; i++) remove_task(pl); } public plugin_init() { #define VERSION "1.0" register_plugin("Lite Admin ESP", VERSION, "neygomon"); register_cvar("lite_aesp", VERSION, FCVAR_SERVER | FCVAR_SPONLY); register_event("DeathMsg", "eDeathMsg", "a", "1>0"); register_event("ResetHUD", "eResetHud", "be"); register_event("TextMsg", "eSpecMode", "b", "2&#Spec_M"); } public client_putinserver(id) { g_bAdmin[id] = (get_user_flags(id) & ADMIN_KICK) ? true : false; g_IsAlive[id] = false; } public client_disconnect(id) { if(g_bAdmin[id]) remove_task(id); } public eDeathMsg() g_IsAlive[read_data(2)] = false; public eResetHud(id) g_IsAlive[id] = true; public eSpecMode(id) { if(!g_bAdmin[id]) return; if(entity_get_int(id, EV_INT_iuser1) == 4) set_task(0.3, "EspTimer", id, .flags="b"); else remove_task(id); } public EspTimer(id) { switch(g_IsAlive[id]) { case false: { static iTarget; iTarget = entity_get_int(id, EV_INT_iuser2); if(iTarget && is_user_alive(iTarget) && is_valid_ent(iTarget)) SendQuadro(id, iTarget); } case true: remove_task(id); } } SendQuadro(id, iTarget) { static pl[32], pnum, my_team; static Float:my_origin[3], Float:target_origin[3], Float:v_middle[3], Float:v_hitpoint[3]; static Float:distance, Float:distance_to_hitpoint, Float:distance_target_hitpoint, Float:scaled_bone_len; static Float:v_bone_start[3], Float:v_bone_end[3], Floatffset_vector[3], Float:eye_level[3]; entity_get_vector(iTarget, EV_VEC_origin, my_origin); my_team = get_user_team(iTarget); get_players(pl, pnum, "ah"); for(new i; i < pnum; i++) { if(pl == iTarget) continue; if(my_team == get_user_team(pl)) continue; entity_get_vector(pl, EV_VEC_origin, target_origin); distance = vector_distance(my_origin, target_origin); trace_line(-1, my_origin, target_origin, v_hitpoint); subVec(target_origin, my_origin, v_middle); normalize(v_middle, offset_vector, (distance_to_hitpoint = vector_distance(my_origin, v_hitpoint)) - 10.0); copyVec(my_origin, eye_level); eye_level[2] += 17.5; addVec(offset_vector, eye_level); copyVec(offset_vector, v_bone_start); copyVec(offset_vector, v_bone_end); v_bone_end[2] -= (scaled_bone_len = distance_to_hitpoint / distance * 50.0); if(distance_to_hitpoint == distance) continue; distance_target_hitpoint = (distance - distance_to_hitpoint) / 12; MakeQuadrate(id, v_bone_start, v_bone_end, floatround(scaled_bone_len * 3.0), (distance_target_hitpoint < 170.0) ? (255 - floatround(distance_target_hitpoint)) : 85) } } stock normalize(Float:Vec[3], Float:Ret[3], Float:multiplier) { static Float:len; len = vector_distance(Vec, Float:{ 0.0, 0.0, 0.0 }); copyVec(Vec, Ret); Ret[0] /= len; Ret[1] /= len; Ret[2] /= len; Ret[0] *= multiplier; Ret[1] *= multiplier; Ret[2] *= multiplier; } stock copyVec(Float:Vec[3], Float:Ret[3]) { Ret[0] = Vec[0]; Ret[1] = Vec[1]; Ret[2] = Vec[2]; } stock subVec(Float:Vec1[3], Float:Vec2[3], Float:Ret[3]) { Ret[0] = Vec1[0] - Vec2[0]; Ret[1] = Vec1[1] - Vec2[1]; Ret[2] = Vec1[2] - Vec2[2]; } stock addVec(Float:Vec1[3], Float:Vec2[3]) { Vec1[0] += Vec2[0]; Vec1[1] += Vec2[1]; Vec1[2] += Vec2[2]; } MakeQuadrate(id, Float:Vec1[3], Float:Vec2[3], width, brightness) { message_begin(MSG_ONE_UNRELIABLE, SVC_TEMPENTITY, { 0, 0, 0 }, id); write_byte(0); write_coord(floatround(Vec1[0])); write_coord(floatround(Vec1[1])); write_coord(floatround(Vec1[2])); write_coord(floatround(Vec2[0])); write_coord(floatround(Vec2[1])); write_coord(floatround(Vec2[2])); write_short(g_iLaser); write_byte(3); write_byte(0); write_byte(3); write_byte(width); write_byte(0); write_byte(0); write_byte(255); write_byte(0); write_byte(brightness); write_byte(0); message_end(); }
Добрый день. Поясните плз флаги доступа у этого плагина Lite Admin ESP .
За что они отвечают (их 3)?
ADMIN_KICK для чего тут ?
Вот этот самый флаг отвечает за тех у кого работает в секторе esp ?
За что они отвечают (их 3)?
Код:
register_event("DeathMsg", "eDeathMsg", "a", "1>0");
register_event("ResetHUD", "eResetHud", "be");
register_event("TextMsg", "eSpecMode", "b", "2&#Spec_M");
ADMIN_KICK для чего тут ?
Код:
public client_putinserver(id)
{
g_bAdmin[id] = (get_user_flags(id) & ADMIN_KICK) ? true : false;
g_IsAlive[id] = false;
}
Код:
public eSpecMode(id)
{
if(!g_bAdmin[id]) return;
if(entity_get_int(id, EV_INT_iuser1) == 4)
set_task(0.3, "EspTimer", id, .flags="b");